This course consists of 3 Modules:

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1. Mechanical Parts Basics:

2.Machine Design From Scratch using Fusion 360

3. Digital Twinning Physics and Animation

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Module 1:

What will you learn?


1. Mechanical Parts Basics:

 - Frames
 - Metals & Plastics Options for Machine Manufacturing
 - Pulleys and Belts
 - Gear Speed Reduction
 - Motor Sizing according to Mechanical Load
 - Motor Couplers
 - Shafts
 - And many more Basic Motion Related Topics

2. Storage Systems and Discharge Mechanisms

 - Solid Material Storage
 - Self Weighing 
 - Liquid Storage
 - Level Sensing

3. Conveying Systems :

 - Flat Belts
 - Modular Belts
 - Screw Conveyor
 - Elevator

4. Feeding Systems Motorized and Vibrational:

 - Bowl Feeder
 - Linear Feeder
 - Step Feeders
 - Turntables
 - Starwheels

5. Localization systems

 - Single Axis Linear Guides
 - Single Axis Timing Belts
 - Different Types of Linear Guide Driving
 - Three-Axis Linear Guides

6. End Effectors:

 - Rotational Types
 - Vacuum Types

7. Apply what you have learned in an A-Z Case Study Case



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Module 2:

What will you learn?



Here is a summary of what we will be designing :

  • Cartesian 3-Axis Robot
  • Pick & Place Machine
  • Single-Axis Linear Motion
  • Distribution/Accumulation Turntable
  • Single-Axis Piston Rejection Mechanisms
  • Flat Conveyor Belts
  • Modular Conveyor Belts
  • There one section that will introduce you to all Necessary Fusion 360 Functions


By the end of this course you should be able to:


  • Design Motion and Mechanical Concept for any machine you have in mind
  • Understand the actual Mechanical Parts involved in Real-Life Machines
  • Understanding the Most common machines used in actual Production Lines and Factories
  • If you are a PLC Programmer, then this course will also help you debug mechanical issues because of the understanding you will gain regarding Mechanical Parts and motion
  • Being able to design anything using one of the most famous CAD tools out there, Fusion 360



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Module 3:

What will you learn?



What is Digital Twinning?

In simple words, it's Creating a Mechanical Machine, and Simulating it, before even Building it to the Real World

It's all about Testing your Machine 3D Model, in a Physical Environment to see how it interacts with your Production Line Products.

All of this is Possible thanks to Unity!

You will learn how to Physically Simulate machines, and Animate them using Unity.

We will be digitally twin all the 3D Models from our course Robotics & Mechatronics II. But don't worry, If you never enrolled there, I'm still attaching ALL THE MODEL FILES!


Here is what we will be doing:

  • Learn the basics of Unity and C# (It's recommended that you have pre-knowledge in any C C++ JAVA C# or Python)
  • Digitally Twin a Conveyor Belt and Physically Interact with Product running over it.
  • Digitally Twinning a Cartesian Robot
  • Digitally Twinning a Pick & Place Machine
  • Digitally Twinning a Feeder Table (Turntable)
  • Digitally Twinning a Mini-Packaging Line
  • Digitally Twinning a Series of Conveyors passing Products

And more!


Where can I apply this?


  • Test Machines virtually before building them
  • Product Flow Overview simulations
  • 3D Machine Commercial Presentation


Take a look at what you will be able to design, from scratch

Combine the knowledge of Mechanical Design, CAD Design and Digital Twinning and push your company to the Digitalization age

Combine Machine Control and Digital Twinning


Design Conveyors and Pick&Place Machines from Scratch and Twin it


Step By Step Tutorial suitable for all levels


Unlimited Lifetime License Access for 2 Users